https://makehardware.com/2016/06/21/manual-exposure-vs-auto-exposure-for-elp-2-mp-usb-camera/
http://easyramble.com/php-timezone-settings-error.html
hatsan.hatenablog.com/entry/2012/12/03/101551
http://qcganime.web.fc2.com/BLENDER/SmokeHowTo.html
https://sites.google.com/site/blendergameprojects/
http://handasse.blogspot.com/2010/04/android-scripting-environment-ase.html
http://galleriapizza.blogspot.jp/2011/01/pythonandroid.html
http://d.hatena.ne.jp/siso9to/20101215/1292425997
http://www.adakoda.com/android/
http://www.blendernation.com/2012/07/07/game-engine-water-shader
http://kjirou.sakura.ne.jp/mt/2009/10/python_hasattrobj_attr_name.html
http://www.python.jp/doc/2.5/lib/socket-objects.html
http://nsa.kpu-m.ac.jp/gijutu/python/man-socket.php
http://d.hatena.ne.jp/odz/20061125/1164435020
http://www.python.jp/doc/2.5/lib/socket-example.html
http://docs.python.org/dev/howto/sockets.html
http://omake.accense.com/wiki/Python/Snippet/ネットワーク
http://www.rozengain.com/blog/2009/06/11/beginners-tutorial-using-video-textures-in-the-blender-game-engine/
http://kansai.anesth.or.jp/gijutu/python/man-gui/man-gui.php
http://www.shido.info/py/tkinter2.html
http://vimeo.com/groups/piotao/videos/1111615
http://www.paulbrunt.co.uk/2008/12/14/smoke-and-fire-in-blender-game-engine/
http://forum.nystic.com/viewtopic.php?f9&t8035&start0
http://www.blenderguru.com/the-secret-to-creating-realistic-grass/
http://kansai.anesth.or.jp/gijutu/python/man-gui/man-canvas.php#canvas
http://d.hatena.ne.jp/tachikawa844/20090102/1230887811
http://www.adl.nii.ac.jp/~kurasawa/2008/04/10/pythonで扱うデータをそのまま保存/
http://www.python.jp/doc/nightly/lib/module-math.html
http://d.hatena.ne.jp/yumimue/20071218/1197985024
http://homepage2.nifty.com/tsugu/sotuken/ronbun/sec3-2.html
http://www.nhk.or.jp/r-news/
http://www.komoto.org/vpn/wins.html
http://timiditybraver.blog71.fc2.com/